Dynamical model for gamification of learning (DMGL)

Volume: 74, Issue: 19, Pages: 8483 - 8493
Published: Aug 7, 2013
Abstract
The purpose of this paper is to hypothesize ‘Dynamical model of educational effectiveness for the gamification of learning, and to widely announce a pure and right function of game through our model. For the theoretical contribution of gamification, we propose a dynamical model of game based learning that aims to maximize educational effectiveness that correlates with the four main primary factors (curiosity, challenge, fantasy and control). The...
Paper Details
Title
Dynamical model for gamification of learning (DMGL)
Published Date
Aug 7, 2013
Volume
74
Issue
19
Pages
8483 - 8493
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